Can Mobile Games Really Achieve >50% of Revenue From D2C?
FastSpring
JANUARY 9, 2025
Podcast Full Interview: Audio Listen online or find it on more podcast services. Justin Sacks (02:08) Taking me back, I think I got a summer job in high school so that I could pay for my own WoW subscription. Back in the day, games, well, at least large online multiplayer games, required a subscription rather than just a one-time fee.
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