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Classroom 2050: Unleashing AI, XR, Gaming

Andreessen Horowitz

With students learning in more places and different ways than we have ever seen, the pace of change in education is dizzying. Join our panelists from Khan Academy, PrismsVR, and Minecraft Education as we discuss the classroom of the future, and how important technologies including AI, XR, and gaming should play a role in it.

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Starting the Zero-Waste Knowledge Revolution with GrowthTalk

The Marketing & Growth Hacking Publication

aren’t only learned through academic education or training. To keep up with the world of 2050, you will need to do more than merely invent new ideas and products, but above all, reinvent yourself again and again.?—? to create, innovate, collaborate, and solve problems?—?aren’t Times are changing and evolving fast.

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SaaS in Africa: 10 Things We Learned From Scaling to 1M Users (Video + Transcript)

SaaStr

Between now and 2050, half of the world’s population growth will occur in Africa. Between now and 2050, another 2.4 You have to leverage existing behaviors that the market already understands so that you don’t need to educate users. But it’s not the full story. Think about that. It’s interesting.

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SaaStr Podcasts for the Week with Jennifer Tejada, Ben Chestnut, and Jason Lemkin

SaaStr

And to support personal activism and anti-racism, we updated our 20-hour volunteer time off policy to include peaceful demonstration, self-education, and voting. We also gave our employees an expense allowance for their work in home environments. Today, you still have doom fear.

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