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Unbundling the Game Engine: The Rise of Next Generation 3D Creation Engines

Andreessen Horowitz

There is a unique window of opportunity today for a new 3D Creation Engine (aka game engine) to revolutionize the way we create games, film, virtual worlds, and simulations. Unity, Unreal, Roblox and Godot – the predominant 3D engines – are all 15+ year old technologies architected for a different era of computing.

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Tetrate emerges from stealth to bring service mesh to the enterprise

IT World

The architects of open source service mesh technology Istio and Envoy have broken off to set up an enterprise-grade solution aimed at large-scale customers. Tetrate has been in stealth mode for the past year while they looked to solve some of the biggest issues enterprises may have in adopting service mesh technology.