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Unbundling the Game Engine: The Rise of Next Generation 3D Creation Engines

Andreessen Horowitz

Around the same time that Unreal Engine (“UE”) was being developed, Pixar released RenderMan, which was the state of the art offline renderer for CGI/animation. The name RenderMan was coined in reference to the Sony Walkman for a futuristic rendering software that was so tiny it could fit inside a pocket.