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SaaS “Industry-Centric” Business Models

OPEXEngine

“Industry-Centric” SaaS business models offer an alternative SaaS company categorization to the “Customer-Centric” SaaS model, which is defined based on the “go-to-market” strategy used by a management team. When SaaS business models originated, the most successful venture-backed startups used a horizontal model.

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We?re About To See a Lot More SaaS Debt

SaaStr

2004 Salesforce IPO Brought Financial Capital to SaaS Founders. With the Salesforce IPO in 2004, we saw the first sign that institutional investors were comfortable with a standard set of SaaS metrics: Churn, sales efficiency , ARPU, LTV, customer acquisition cost , and so on. . This CNET article captures the uncertainty well: .

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The most common mistake SaaS companies make on sales tax collection and filings

SaaStr

When the company first began web app development and selling software-as-a-service in 2004, their business model wasn’t even called SaaS. They learned the importance of sales tax compliance the hard way—when they had to pay millions in back taxes. It’s not hard to understand how Basecamp got this wrong.

New CTO 157
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5 Ways Creating a Podcast Can Help Start-ups

Upscope

With over 2 million active podcasts in 2021, and US podcast ad revenue to surpass $2 billion in 2023, the podcasting scene has been on a steady rise since it began gaining traction back in 2004. However, for those that don’t decline, you’ll be able to ask them anything you want.

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Are We Due for a SaaSacre?

Kellblog

3] Per the footer, since Salesforce’s June, 2004 IPO. [4] For example, software multiples have structurally increased over the past 20 years because the underlying business model changed from one-shot to recurring, ergo increasing the value of the revenue. [6] 1] Comps = comparables. [2] 4] As are most stock indexes.

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5 Ways Creating a Podcast Can Help Start-ups

Upscope

With over 2 million active podcasts in 2021, and US podcast ad revenue to surpass $2 billion in 2023, the podcasting scene has been on a steady rise since it began gaining traction back in 2004. However, for those that don’t decline, you’ll be able to ask them anything you want.

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Unbundling the Game Engine: The Rise of Next Generation 3D Creation Engines

Andreessen Horowitz

Unity, founded in 2004, took nearly 5 years of bootstrapping to launch the engine, cultivate a cult following of Mac hobbyist developers, raise venture funding and ascend the curve of relevancy such that studios with real budgets were willing to bet their projects on Unity. Any world our imagination takes us to can be depicted on screens.